Battlefield V Review
Someday this may be the greatest Battlefield ever… but today is not that day.
Welcome, Battlefield fans! Now that we’ve taken in-depth looks at the single-player and multiplayer sides of Battlefield V, it’s time for our final overview and verdict. For the full picture, make sure to check out each part.
While it’s absolutely a massive and addictive shooter, there’s little question in my mind that Battlefield V launched well before it was ready. Between the brevity and lack of gameplay variety in the single-player campaign, the problems that arise when playing anything other than Conquest on certain maps, and perhaps most troubling of all, the frequent and sometimes game-breaking bugs are all issues that seem like they could be solved with a couple more months of development time.
As I said in my review of the centerpiece multiplayer modes, the good news is that Battlefield V’s new design features, like the attrition system which limits health and ammo availability, succeed in enhancing class identity and teamplay. Meanwhile changes to recoil, time to kill, spotting have the effect of making the battlefield a more lethal, and immersive place.
Here’s my verdict on the multiplayer modes.
The feeling of getting in on the ground floor of something that will inevitably much better mere months from now is unavoidable while playing Battlefield V’s multiplayer. Squadplay and infantry combat, in general, is taken in a very worthwhile direction with smart tweaks to guns and resources, but the same care hasn’t been applied throughout. Rampant bugs, wildly varying mode times in similar playlists, and half-baked features like Combat Roles take their toll. The good news is that patches are already rolling out, and with a year or more of free maps and modes on the way, Battlefield V can only get better from here.
Read the full Battlefield V Multiplayer Review
Elsewhere, the fact that only three of four single-player campaigns are available right now only adds to the feeling that Battlefield V was rushed out. It’s baffling that you don’t even get to drive a tank outside of the intro. What’s here is decent, even though they’re a little short at only about five hours, and there are some moments that genuinely strike a chord. Here’s Dan Stapleton’s verdict.
Battlefield V’s single-player campaigns have a heavy reliance on stealth that doesn’t always play to the series’ strengths, but they do tell some poignant stories and deliver great-looking and sounding gunplay in explosive battles. A lack of enemy variety or consistent AI makes it feel a little whack-a-mole in the more linear segments, until it opens up and gives you some options for how you want to tackle its objectives.
Read the full Battlefield V Single-Player Review