graphics (+cinematics) – 8.5/10
Yuppie Psycho features an enormous amount of detail. You can tell that the developers put their heart and soul (heehee) into this, making it – even though I’ve played quite a few indie horror games in the past – unique. The cut-scenes are interesting, they look incredibly well done, making the experience even more extraordinary. The character design suits the story perfectly.
Even though the graphics might seem friendly and cute, this game is not. The “monsters” are incredibly well done and scary as heck, as well as light flickering (and in general not a lot of light in some places) and a creepy atmosphere in general.
The game itself runs smoothly.
the minimum requirements are:
a 64-bit processor and operating system
OS: Windows XP
Processor: Core 2 Duo
Memory: 2 GB RAM
Graphics: Intel HD 3000
Storage: 2 GB available space
story – 9/10
You, Brian Pasternack, start off by receiving a letter from a corporation called Sintracorp. They want you to work for them, but your job isn’t what it seems like. I’m not going to spoiler everything, since I want you to experience it yourself, but let me tell you – you are going to be drawn to the story, making you want to play several hours in one go.
The game doesn’t really explain anything, you have to discover how to save, how to use things (you have to use items yourself. Like click on them and press use, otherwise you won’t progress even though you might have the correct item for said task) and even how to make a sandwich. This might seem outdated to some, but for me, its just another mechanic that makes the game even scarier.
Every character is unique, most of them are intriguing and leave you wanting to know more about the company and each characters’ background and secrets.
After you log into the Sintranet, your true purpose is revealed – hunting the witch thats been haunting the place. To do so, you have to aquire specific items and information. This is where things start to intensify – but I’m not going to spoiler :P
All in all, its a really interesting approach to a horror indie game which kind of reminds me of “The witch’s house” – if you like twh, you will LOVE Yuppie Psycho.
music – 10/10
Finding the perfect balance between tracks that could actually send chills up your spine and some that are much more relaxing, almost like elevator music, isn’t an easy thing to do.
The composer, Garoad, already demonstrated his talent in the game “VA-11 Hall-A: Cyberpunk Bartender Action”. He definitely hit the bull’s eye regarding the music in this game.
Even though some of the songs (like Sintranet’s song meet and greet) are very reminiscent of VA11 Hall-A’s songs, most of them are unique and fit perfectly into their scenes.
content – 9/10
Yuppie Psycho might seem like “just another indie horror game” at first, but its so much more than that. It features several endings and a lot(!!) of character background, secrets and hidden items. The outcome of the game depends on the amount of time you’re willing to spend on it.
controls – 10/10
precise controls. WASD to move, shift to run, e to interact, i for inventory, etc. The game does a good job explaining the controls. They make it a smooth, not frustrating experience.
Did not try to play with a controller.
tl;dr – The game is amazing and a necessity if you’re a fan of indie horror games (or well made indie games in genernal)
Kill the Witch. Join Sintracorp.